A downloadable game for Windows
This was a demo for network play in Superpowers that I completed as a Game Architecture final project at RPI. You can host a NodeJS server to control connections, then a Game server to show the gameplay, and then any number of Clients to interact with the game. The game in question is a simple two-player collection game of jumping squares. The players compete to collect the squares, and the audience can spawn squares for the players to collect.