A downloadable game for Windows

This was a demo for network play in Superpowers that I completed as a Game Architecture final project at RPI. You can host a NodeJS server to control connections, then a Game server to show the gameplay, and then any number of Clients to interact with the game. The game in question is a simple two-player collection game of jumping squares. The players compete to collect the squares, and the audience can spawn squares for the players to collect.

Everything was made in Superpowers HTML5 (which uses Typescript) except for the node code which was done in raw Javascript.

Published Aug 22, 2016
AuthorPhrawger (Jacob Schatz)


NetworkDemo.zip 4 MB